Halloween once a year is not enough? Next time come to Bay to Breakers!

Bay to Breakers is not just another race, yes this is a famous 12k race in San Francisco, but it's also the Mardi Gras of the West Coast :-) I had an amazing time running there and actually I'm quite happy with my result (00:57:32 / 943rd of 22444) because I didn't ran to prepare it, this is encouraging...

                         
I took as well this short Flip video on the starting line, as you can see there is more fun than pressure :-)

 

Why sketching is agile

Since last year I'm a loyal follower of the Bay CHI monthly program meetings. When I saw that they organized a tutorial in partnership with Bryan Zmijewski and Jeremy Britton from the design company Zurb, I wanted to be part of it. This workshop was about website and user interface design from analog sketching to the implementation phase. Each time I go to this kind of workshop (I attended Presentation Reboot last year with Garr Reynolds and Nancy Duarte) I came away filled with a wealth of new ideas and approaches for enhancing my design and delivery skills.

We began by thinking about thinking and how to produce good ideas by digging a problem. The first practical exercise makes me realized that people usually start to build a story to get solve a given problem instead of exploring all possibilities around it by asking more questions... Before trying to find a solution it's actually better to really understand the problem by itself (speaking from experience ;-). From a product management perspective, understanding the problem space is obviously the starting point for building a new product. It's an analytic step that requires to identify the target user group: You should listen to them (customers, engineering, prospects, industry analysts, competitive analysis, sales, partners) and describe the context or the situation where the problem exists. Until it becomes clear you should ask "why?".

We covered the brainstorming rules and methodology but we dove head first into why sketching is a great helper for design thinking. As people are open mind and receptive, it's a powerful language that bring the right brain into play and facilitate the understanding of the problem's solution space. Bold and simple sketches smooth assimilation of concepts and help to put yourself in the user shoes, sketching a workflow for instance encourages the designer to focus on the goal of the user (user experience) rather than thinking about an organizational structure or hierarchy of the product, interface, etc.

Another exercise we did during this workshop was about feedback - how to solicit and interpret it. I retain six key points (among others):

  • Beforehand asking the feedback, build a consensus around the idea, guide the discussion, your goal is obviously not to start a flood of criticism nor lost the control of the discussion
  • Be accurate and highlight the answer you want by asking specific questions to specific people
  • Create a positive momentum around the idea 
  • Define a timeline, even for a small decision, it's always good to train people to get a timeline and above all it helps to do rapid iteration
  • Analyze the first reaction (watch their eyes, etc.)
  • Apply the reflective listening: Repeat back to the person you talk to in order to grasp the full content of the feedback

Bryan mentioned some tools he uses to implementation his ideas. OmniGraffle seems to be his favorite (it's mine as well), Balsamiq Mockups, by doing like you are drawing, is as well a good tool. Of course Visio on a PC is also a great application, but please forget PowerPoint... Zurb is using also an interesting homemade tool to automate change on a web site prototype like adding an user status, changing skin, customize content options, etc. and get their customers feedback in realtime. 

I share Zurb's vision of design and business: the purpose of designing is to get thing done and not only find ideas. The last advice they gave sounds "agile": sketch - prototype - get feedback but move fast, do rapid iteration and keep pushing... Is that the way you work? Feel free to leave a comment.

The right social network that suits you is the one that will take you offline

Last week I went to the BayCHI monthly program meeting where Christian Crumlish from Yahoo, author of the book Design Social Interfaces, came talk about social patterns. He spoke about how people are using social network, what works and what doesn't work (what he calls anti-patterns like this one). This talk was an invitation to think how you are using social networks; I'm not a social network addict and I mainly use Linkedin, Twitter and Facebook in a "offline to online" way: I connect with people I already know in the real-life (except for Twitter, obviously).

Crumlish explained that the right social network that suits you is the one that will give you a good reason to talk to others, bridge to the real life and will take you offline. I mean by that meeting people, sharing new ideas around a coffee, etc. Linkedin, for instance, is really all about network reach - your effective network (your direct connections plus all those associated by degrees of separation) creates the total network reach which enables people to "find you" or you to "find them"... 

The social ecosystem is vast and the possibilities are huge, everybody should be able to find its own place to create "online to offline" opportunities. Crumlish mapped it into a well designed diagram that may help to position yourself, as you can see that the potential is definitively underused. 

(download)

 

What about you? Do you have true and significant "online to offline" experience?

Here is a Crumlish's Slideshare presentation to bring you a better understanding of social design pattern.

 

Let's talk about logs!

There are many reasons to love logs and in my case one of them is because they are able to sing :-). If you listen well, you will see that they can keep you awake at night or on the contrary make you sleep like a baby depending on the song. I just started a blog post series on the LogLogic's blog to decrypt the "sound bite" of logs and capture the essence of what they say. Log maestro!

iPhone snaps from Santa Cruz

           
Click here to download:
iphone-snaps-from-santa-cruz-jkehhvHteBjuCIqsfEvB.zip (5633 KB)

Google art from the Googleplex in Mountain View

Is the iPad the ultimate tool for visual thinking?

I just installed Adobe Ideas on my iPad, this app is pretty cool for sketching ideas and visual thinking and seems to provide the right balance between digital features (undo, rotate, zoom, etc.) and the best analog tool ever (your hand). I'm convinced that the introduction of the iPad is the kick-off for a major change in the way we interact with personal computers, I'm so frustrated when I touch the screen of my MacBook Pro and there is no effect... :-)

America the Beautiful: Pictures from a trip in US National Parks

 

Pictures from a 7 days trip with friends. I had a great time to share the beauty of the country with them. We started our journey in San Francisco, then we flew to Vegas for a couple of days and came back by car via the windy Death Valley and the snowed Yosemite park. The highlight of the trip was the helicopter ride to the Grand Canyon, it was pretty cool to flew over the strip in Vegas and in the canyon, there is no word to describe the sensation, you got to do it for yourself :-)

 

Guess where I am?